8#ifndef SEN_UTIL_DR_DEAD_RECKONER_H
9#define SEN_UTIL_DR_DEAD_RECKONER_H
142 processSituation_ = getSituationProcessor(isBody);
143 processGeodeticSituation_ = getGeodeticSituationProcessor(isBody);
169 return const_cast<T&
>(object_);
262 return Parent::extrapolate(lastSpatial_,
time, lastTimeStamp_);
269 const auto update = Parent::extrapolate(lastSpatial_,
time, lastTimeStamp_);
280 return [
this](sen::TimeStamp
time)
282 const auto situation = processSituation_(
time);
283 const auto geoLocation =
impl::toLla(situation.worldLocation);
284 const auto nedOrientation =
impl::ecefToNed(situation.orientation, geoLocation);
290 situation.angularVelocity,
292 situation.angularAcceleration};
296 return [
this](sen::TimeStamp
time)
298 const auto situation = processSituation_(
time);
299 const auto geoLocation =
impl::toLla(situation.worldLocation);
305 situation.angularVelocity,
307 situation.angularAcceleration};
312void DeadReckoner<T>::updateSpatial(sen::TimeStamp
time)
314 if (
const auto& newSpatial = object_.getSpatial(); newSpatial != lastSpatial_)
316 lastSpatial_ = newSpatial;
317 lastTimeStamp_ =
time;
318 this->invalidateCache();
A point in time.
Definition timestamp.h:26
const DrConfig & getConfig() const noexcept
const Situation & getCachedSituation() const noexcept
Definition dead_reckoner_base.h:270
const GeodeticSituation & getCachedGeodeticSituation() const noexcept
Definition dead_reckoner_base.h:272
void setCachedGeodeticSituation(const GeodeticSituation &situation)
Definition dead_reckoner_base.h:265
void setCachedSituation(const Situation &situation)
Definition dead_reckoner_base.h:258
bool isSituationCached(sen::TimeStamp timeStamp) const noexcept
Definition dead_reckoner_base.h:253
void smooth(const Situation &update)
const Situation & getSmoothSituation() const noexcept
bool isGeodeticSituationCached(sen::TimeStamp timeStamp) const noexcept
Definition dead_reckoner_base.h:260
DeadReckonerTemplateBase< T > Parent
Definition dead_reckoner.h:33
typename Parent::RprOrientation RprOrientation
Definition dead_reckoner.h:41
typename Parent::StaticSpatial StaticSpatial
Definition dead_reckoner.h:35
T & getObject() noexcept
Provides direct mutable access to the internal object managed by this instance of the DeadReckoner.
Definition dead_reckoner.h:167
Situation situation(sen::TimeStamp timeStamp) override
Returns the extrapolated/smoothed situation of the object at the timestamp introduced as argument,...
Definition dead_reckoner.h:147
std::function< Situation(sen::TimeStamp)> SituationProcessor
Definition dead_reckoner.h:47
typename Parent::RprAngularVelocity RprAngularVelocity
Definition dead_reckoner.h:44
typename Parent::FpsSpatial FpsSpatial
Definition dead_reckoner.h:36
static Situation toSituation(const SpatialVariant &spatial, sen::TimeStamp timeStamp={})
Translates a SpatialVariant to a Situation struct.
Definition dead_reckoner.h:173
~DeadReckoner() override=default
DeadReckoner(const T &object, DrConfig config={})
Constructor for the DeadReckoner where an object inheriting from rpr::BaseEntity is inputted as a ref...
Definition dead_reckoner.h:133
typename Parent::SpatialVariant SpatialVariant
Definition dead_reckoner.h:34
typename Parent::RpsSpatial RpsSpatial
Definition dead_reckoner.h:37
static GeodeticSituation toGeodeticSituation(const SpatialVariant &spatial, sen::TimeStamp timeStamp={})
Translates a SpatialVariant to a GeodeticSituation struct.
Definition dead_reckoner.h:223
typename Parent::RprVelocity RprVelocity
Definition dead_reckoner.h:42
typename Parent::RprAcceleration RprAcceleration
Definition dead_reckoner.h:43
typename Parent::FvsSpatial FvsSpatial
Definition dead_reckoner.h:39
GeodeticSituation geodeticSituation(sen::TimeStamp timeStamp) override
Returns the extrapolated/smoothed situation of the object at the timestamp introduced as argument,...
Definition dead_reckoner.h:157
std::function< GeodeticSituation(sen::TimeStamp)> GeodeticSituationProcessor
Definition dead_reckoner.h:48
typename Parent::RvsSpatial RvsSpatial
Definition dead_reckoner.h:38
typename Parent::RprLocation RprLocation
Definition dead_reckoner.h:40
std::variant_alternative_t< 2U, SpatialVariant > RpsSpatial
Definition dead_reckoner_base.h:110
DeadReckonerTemplateBase(DrConfig config={})
Definition dead_reckoner_base.h:134
std::variant_alternative_t< 4U, SpatialVariant > FvsSpatial
Definition dead_reckoner_base.h:112
decltype(std::declval< RvsSpatial >().orientation) RprOrientation
Definition dead_reckoner_base.h:114
decltype(std::declval< RvsSpatial >().worldLocation) RprLocation
Definition dead_reckoner_base.h:113
std::variant_alternative_t< 1U, SpatialVariant > FpsSpatial
Definition dead_reckoner_base.h:109
std::remove_const_t< std::remove_reference_t< decltype(std::declval< T >().getSpatial())> > SpatialVariant
Definition dead_reckoner_base.h:107
decltype(std::declval< RvsSpatial >().accelerationVector) RprAcceleration
Definition dead_reckoner_base.h:116
std::variant_alternative_t< 0U, SpatialVariant > StaticSpatial
Definition dead_reckoner_base.h:108
std::variant_alternative_t< 3U, SpatialVariant > RvsSpatial
Definition dead_reckoner_base.h:111
decltype(std::declval< RvsSpatial >().angularVelocity) RprAngularVelocity
Definition dead_reckoner_base.h:117
decltype(std::declval< RvsSpatial >().velocityVector) RprVelocity
Definition dead_reckoner_base.h:115
bool isFrozen
When true, no extrapolation is performed because the entity is frozen.
Definition algorithms.h:175
Location worldLocation
Position in ECEF.
Definition algorithms.h:151
AngularVelocity angularVelocity
Angular velocity vector with respect to body reference system.
Definition algorithms.h:161
Velocity velocityVector
Velocity vector with respect to ECEF or body reference system (depending on the reference system of t...
Definition algorithms.h:158
Velocity velocityVector
Velocity vector with respect to NED.
Definition algorithms.h:188
AngularVelocity angularVelocity
Angular velocity vector with respect to body-reference system.
Definition algorithms.h:191
Orientation orientation
Orientation of the body reference system (x forward, y right, z down) with respect to NED (North - Ea...
Definition algorithms.h:185
Orientation orientation
Orientation of the body reference system (x forward, y right, z down) with respect to ECEF.
Definition algorithms.h:154
Acceleration accelerationVector
Acceleration vector with respect to ECEF or body reference system (depending on the reference system ...
Definition algorithms.h:165
Acceleration accelerationVector
Acceleration vector with respect to NED.
Definition algorithms.h:194
sen::TimeStamp timeStamp
TimeStamp of the instant when the situation is computed.
Definition algorithms.h:148
GeodeticWorldLocation worldLocation
World Location in Geodetic (Latitude, Longitude, Altitude).
Definition algorithms.h:181
bool smoothing
If true, the position and orientation of the input data is smoothed removing noise.
Definition algorithms.h:60
AngularAcceleration angularAcceleration
Angular acceleration vector with respect to body reference system.
Definition algorithms.h:168
bool isFrozen
When true, no extrapolation is performed because the entity is frozen.
Definition algorithms.h:145
sen::TimeStamp timeStamp
TimeStamp of the instant when the situation is computed.
Definition algorithms.h:178
Location toEcef(const GeodeticWorldLocation &latLonAlt) noexcept
Translates from Geodetic (LatLonAlt) to ECEF WorldLocation coordinates.
Orientation ecefToNed(const Orientation &value, const GeodeticWorldLocation &latLonAlt) noexcept
Translates the Orientation in euler angles from ECEF to NED using quaternions.
Acceleration fromRprAcceleration(const T &value)
Translates to Acceleration struct from a RPR Acceleration.
Definition dead_reckoner_impl.h:160
Velocity fromRprVelocity(const T &value)
Translates to a Velocity struct from a RPR Velocity.
Definition dead_reckoner_impl.h:153
GeodeticWorldLocation toLla(const Location &worldLocation) noexcept
Translates from ECEF Location to Geodetic (LatLonAlt) Location.
Orientation nedToEcef(const Orientation &value, const GeodeticWorldLocation &latLonAlt) noexcept
Translates the Orientation in euler angles from NED to ECEF using quaternions.
AngularVelocity fromRprAngularVelocity(const T &value)
Translates to AngularVelocity struct from a RPR AngularVelocity.
Definition dead_reckoner_impl.h:167
Velocity bodyToNed(const Velocity &value, const Orientation &orientationNed) noexcept
Translates Velocity vectors expressed in body coordinates to NED coordinates.
constexpr std::array< SpatialAlgorithm, 4U > bodyAlgorithms
Definition algorithms.h:214
Orientation fromRprOrientation(const T &value)
Translates to an Orientation struct from a RPR Orientation.
Definition dead_reckoner_impl.h:146
SpatialAlgorithm
Enumeration of the different Spatial algorithms.
Definition algorithms.h:202
Location fromRprLocation(const T &value)
Translates to a Location struct from a RPR WorldLocation.
Definition dead_reckoner_impl.h:140
Length in meters.
Definition algorithms.h:58
GeodeticSituation structure with the following parameters:
Definition algorithms.h:173
Situation structure with the following parameters:
Definition algorithms.h:143
@ time
Definition unit.h:34
Definition iterator_adapters.h:16
Situation toSituation(const GeodeticSituation &value)
Transforms a GeodeticSituation to a Situation.
Definition dead_reckoner.h:113
GeodeticSituation toGeodeticSituation(const Situation &value)
Transform a Situation to a GeodeticSituation.
Definition dead_reckoner.h:99
Helper type for std::variant lambda visitors.
Definition class_helpers.h:170