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settable_dead_reckoner_impl.h File Reference

Go to the source code of this file.

Namespaces

namespace  sen
namespace  sen::util
namespace  sen::util::impl

Functions

bool sen::util::impl::isMoving (const Velocity &velocity)
 Returns true when entity velocity is not null.
bool sen::util::impl::isAccelerating (const Acceleration &acceleration)
 Returns true when entity acceleration is not null.
bool sen::util::impl::isRotating (const AngularVelocity &omega)
 Returns true when angular velocity acceleration is not null.
AngularVelocity sen::util::impl::nedToBody (const AngularVelocity &value, const Orientation &nedOrientation) noexcept
 Translates an AngularVelocity vector from NED to body coordinates.
bool sen::util::impl::maxDistanceExceeded (const Location &newPosition, const Location &extrapolatedPosition, f64 threshold)
 Returns true when the distance threshold has been exceeded.
bool sen::util::impl::maxRotationExceeded (const Orientation &newOrientation, const Orientation &extrapolatedOrientation, f64 threshold)
 Returns true when the rotation threshold has been exceeded.